LadderWorks Ladder Editor Operation Manual
1.4 LADDER EDITOR VIEW 1-9 1.4.2 Select View Bottom Tab Select the tab in the program window, and selected program is displayed. Multi-Window
4.1 FIND 4-4 Details of Find Dialog (3)(1)(5)(4)(2) (1) Find Word Input the found character string. The used character strings are displayed in the
4.1 FIND 4-5 (3) Parts The sort of the found character string is set. (4) Direction The direction of searching is set. (5) Other Conditions The
4.1 FIND 4-6 3. All specified character strings are found according the specified condition when the Find All button is selected. The result of sear
4.1 FIND 4-7 Details of Find for File Dialog (1)(3)(5)(6)(7)(8)(2)(4) (1) Find Word Input the found character string. The used character strings
4.1 FIND 4-8 (3) File Directory (supported in the future) Input the found folder. The used holder names are displayed in the drop down list and can
4.2 REPLACE 4-9 4.2 REPLACE The specified character string is found and replaced in the ladder program. 1. Select Search (S) - Replace (P) of the men
4.2 REPLACE 4-10 ⇓⇓⇓⇓ 4. All specified character strings are found according the specified condition when the Replace All button is selected. The r
4.2 REPLACE 4-11 Details of Replace Dialog (1)(3)(4)(5)(6)(7)(2) (1) Find Word Input the found character string. The used character strings are dis
4.2 REPLACE 4-12 (3) Replace Word Input the replaced character string. The used character strings are displayed in the drop down list and can be used
4.3 CROSS REFERENCE 4-13 4.3 CROSS REFERENCE The cross reference function is used to search how and in which program a symbol or a register is used.
1.4 LADDER EDITOR VIEW 1-10 Next Select Window(W) - Next(X) to change the active program window. Tile ・Tile Horizontally Select Window(W) - Tile H
4.3 CROSS REFERENCE 4-14 (3) Result display area The result of the cross reference is displayed. Item Explanation Address The register address i
4.3 CROSS REFERENCE 4-15 4.3.2 Cross Reference Condition The cross reference condition dialog box is displayed from the menu button or the pop-up me
4.3 CROSS REFERENCE 4-16 (1) Data Type Select the symbol or the register. (2) Symbol Input the searched symbol name. The symbol names can
4.3 CROSS REFERENCE 4-17 4.3.3 Output to File The result of the cross reference can be output to the file by Comma Separated Value or the TEXT form.
4.3 CROSS REFERENCE 4-18 CSV file The result of cross reference is formatted by comma (",") delimitation and output to the file as CSV f
5 SYMBOL DATABASE 5-1 5 SYMBOL DATABASE The symbol database offers the function to manage the symbol to the register and the data of the comment etc.
5.1 SYMBOL MANAGER 5-2 5.1 SYMBOL MANAGER The symbol manager is composed as MDI application that consists of the three windows such as the symbol list
5.1 SYMBOL MANAGER 5-3 5.1.2 Data Tree The data structure in the database is displayed in the data tree. Select the items such as the Symbol List win
5.2 SYMBOL LIST 5-4 5.2 SYMBOL LIST The content of the registered symbols is referred and defined in the symbol list. 5.2.1 Symbol List Double-click
5.2 SYMBOL LIST 5-5 characters. (8) Struct / Size The name of the structured definition or the size of register is displayed. (9) Tag The tag name
1.4 LADDER EDITOR VIEW 1-11 ・Tile Vertically Select Window(W) - Tile Vertically(H) to display the currently opened windows of MotionWorks one by one v
5.2 SYMBOL LIST 5-6 4. The message is displayed and the registration of new symbol is completed. 5.2.3 Insert Symbol The new symbol definition is in
5.2 SYMBOL LIST 5-7 5.2.4 Delete Symbol The selected symbol definition is deleted in the symbol list. 1. Move the cursor to the deleted symbol defini
5.2 SYMBOL LIST 5-8 5.2.5 Import Symbol Data The symbol data is imported from CSV data file. 1. Select File (F) - Import (I) of the menu and the Open
5.2 SYMBOL LIST 5-9 5.2.6 Export Symbol Data The symbol data in the symbol list is exported to CSV data file. 1. Select File (F) - Export (E) of the
5.2 SYMBOL LIST 5-10 5.2.7 Find / Replace The specified character string is found and replaced in the Symbol List. Find The specified character str
5.2 SYMBOL LIST 5-11 when [Output New Pane] is checked 4. Double-click the result of searching in the pane, the cursor is moved to the specified posi
5.2 SYMBOL LIST 5-12 corrected to regular shape. For instance, MW1 is corrected to MW00001. Replace The specified character string is found and r
5.2 SYMBOL LIST 5-13 5. Double-click the result of replacing in the pane, the cursor is moved to the specified position in the program and is display
5.4 OPERATION IN LADDER EDITOR 5-14 5.3 REGISTER MAP The presence of the symbol for the register is arranged according to the data type and displayed
5.4 OPERATION IN LADDER EDITOR 5-15 (2) Other buttons The presence of the symbol for the register is displayed each data type. The “*” mark is disp
1.4 LADDER EDITOR VIEW 1-12 Change the maximum size of program window Click the button on the title bar to display the maximum size of the program w
5.4 OPERATION IN LADDER EDITOR 5-16 5.4 AUTOMATIC ADDRESS ALLOCATION An automatic address allocation is a function to allocate register address in the
5.4 OPERATION IN LADDER EDITOR 5-17 5.4.2 Setting of Register Area The target register area for an automatic address allocation is set. Setting
5.4 OPERATION IN LADDER EDITOR 5-18 5.4.3 Execution of Automatic Address Allocation The automatic address allocation to the symbols is executed in th
5.5 OPERATION IN LADDER EDITOR 5-19 5.5 OPERATION IN LADDER EDITOR 5.5.1 Display Symbol List 1. Select Tool (T) - Symbol System (S) - Symbol List (L)
5.5 OPERATION IN LADDER EDITOR 5-20 Input Symbol Data to Ladder Program 1. Select the specified symbol in the symbol list. 2. Right-click on it an
5.5 OPERATION IN LADDER EDITOR 5-21 5.5.2 Display Register Map 1. Select Tool (T) - Symbol System (S) - Register Map (R) of the menu in the ladder edi
5.5 OPERATION IN LADDER EDITOR 5-22 Click the Refresh button, then Register Map is refreshed. 5. Click the Display Mode button, then display mode
5.5 OPERATION IN LADDER EDITOR 5-23 5.5.3 Unregistered Symbol List The new symbols in the ladder program are assigned to the unregistered symbol l
5.5 OPERATION IN LADDER EDITOR 5-24 Unregistered Symbol List (6)(1)(2)(3)(4)(5) (1) Number of unregistered symbols The total number of the unre
6 DEBUGGING 6-1 6 DEBUGGING A monitoring and debugging the ladder program, a displaying the current value, a synchronized collection of current value,
1.5 Tool Bar 1-13 1.5 TOOL BAR The main menu in the window operation is displayed as an icon on the toolbar. 1.5.1 Display Mode There are two kinds o
6.1 DISPLAY CURRENT VALUES 6-2 6.1 DISPLAY CURRENT VALUES In the online mode, the current values can be displayed at the same time as the program disp
6.2 SYNC 6-3 6.2 SYNC The SYNC is available in only the on-line mode. Its operation is disabled in the off-line mode. The current values of a program
6.3 HOLD 6-4 6.3 HOLD (supported in the future) The collecting current values are stopped temporarily. 1. Select Debug (D) - HOLD (H) of the menu.
6.4 DISABLE COILS 6-5 6.4 DISABLE COILS The coil instruction can be forcibly fixed to ON, the energized condition (Disable ON), and to OFF, the de-ene
6.4 DISABLE COILS 6-6 6.4.2 Set Disable ON Set the coil instruction to forcibly fix to the ON status during the execution of a program. 1. Move the c
6.4 DISABLE COILS 6-7 6.4.3 Set Disable OFF Set the coil instruction to forcibly fix to the OFF status during the execution of a program. 1. Move the
6.4 DISABLE COILS 6-8 6.4.4 Cancel Disable Cancel the Disable setting of the coil instruction. 1. Move the cursor to the coil instruction to cancel t
6.5 REFER 6-9 6.5 REFER When the REFER function is executed with the cursor being at a SEE instruction or a user function name, jumping is performed t
6.6 QUICK REFERENCE 6-10 6.6 QUICK REFERENCE Quick reference is a function to monitor the data used in the program. It is composed of the register l
6.6 QUICK REFERENCE 6-11 6.6.1 Register List page The data in the registers is displayed. Register List Page Configuration (6)(1)(2)(3)(4)(5) (
1.5 Tool Bar 1-14 1.5.2 Tool Bar Function When the mouse is located on the icon of the toolbar, its function is displayed. Refer to appendix about the
6.6 QUICK REFERENCE 6-12 Register List Page Control 1. Right-click on the register list tab. 2. The pop-up menu is displayed View (V) (1) Quick
6.6 QUICK REFERENCE 6-13 ADD Page (G) Add the displayed page. (1) Add list page Select Add List Page (A), a new list page is added. (2) Add watch
6.6 QUICK REFERENCE 6-14 6.6.2 Watch page The specified data is displayed. Watch Page Configuration (1)(2)(3)(4)(5)(6) (1) Symbol Input the sym
6.6 QUICK REFERENCE 6-15 Watch Page Control 1. Right-click on the right side of the watch page tab. 2. The pop-up menu is displayed. Please refer
6.6 QUICK REFERENCE 6-16 (1) Cut Page (T) Select Cut Page (T), the specified page is cut and placed on the clipboard. (2) Copy Page (C) Select Copy
6.7.CURRENT VALUE MONITOR 6-17 6.7 CURRENT VALUE MONITOR The current value monitor is a function to display an internal state of the symbol or regist
6.7.CURRENT VALUE MONITOR 6-18 (1) Information at the cursor position The program name, the rung number, and the step number at the cursor position ar
6.7.CURRENT VALUE MONITOR 6-19 (1) Information at cursor position The program name, the rung number, and the step number at the cursor position are di
6.7.CURRENT VALUE MONITOR 6-20 6.7.3 Pop-up Menu 1. Select Shift + F10. 2. The pop-up menu is displayed. (1) Display Normal (N) The current value m
6.7.CURRENT VALUE MONITOR 6-21 (6) Hide (I) The current value monitor window is closed.
1.6 KEY OPERATION 1-15 1.6 KEYBOARD OPERATION Keyboard operations are used to make the ladder programming easier. 1.6.1 Keyboard Operations on a rung
7 PRINTING 7-1 7 PRINTING The printing of the ladder program is explained. It is executed for a active program in the program window. 7.1 PRINT PREVI
7.1 PRINT PREVIEW 7-2 7.1 PRINT PREVIEW The print image of the specified program is displayed in the print preview window. 1. Select File (F) - Print
7.1 PRINT PREVIEW 7-3 (1) Print The print preview window is closed and the “Print” dialog box is displayed. Refer to 7.2 Printing about the details. (
7.2 PRINTING 7-4 7.2 PRINTING The program and selected part program in active status are printed. 1. Select File (F) - Print (P) of the menu. < Ke
7.2 PRINTING 7-5 (3) Print to file Print to file when checked. Print range (4) All Print all pages. (5) Pages Set the printed range by the page numbe
7.3 PAGE SETUP 7-6 7.3 PAGE SETUP The margins, a size of the form, and page layout of the printer are set for an active ladder program. 1. Select Fil
7.3 PAGE SETUP 7-7 Paper (2) Size Select the size of the paper. (3) Source Select the method of paper feed. (4) Orientation Select the orientation of
8. LADDER CONVERSION TOOL 8-1 8 LADDER CONVERSION TOOL The ladder conversion tool is a tool which converts a ladder program file made in the original
8. LADDER CONVERSION TOOL 8-2 8.1.1 Start Ladder Conversion Tool Start the ladder conversion tool from the file manager. 1. Move the cursor to
8. LADDER CONVERSION TOOL 8-3 Main Window Set the ladder conversion conditions. (2)(4)(6)(7)(1)(3)(5)(8)(9)(10)(11)(12)(13) (1) Source The PLC fold
1.6 KEY OPERATION 1-16 Pull-down Menu Menu (Function) Shortcut Key Search (S) Find (F) Ctrl+F Replace (P) Ctrl+H Goto (G) Ctrl+G Window (W)
8. LADDER CONVERSION TOOL 8-4 (4) Program Only the program is converted. (5) Detail Click Detail button, and the detail window is displayed. The ind
8. LADDER CONVERSION TOOL 8-5 Output Window The conversion results are displayed. The ladder conversion is executed for each program file, and t
8. LADDER CONVERSION TOOL 8-6 8.1.3 Menu File (F) (1) Convert Execute (O) Execute the ladder conversion process. (2) Export Log (E) The conv
8. LADDER CONVERSION TOOL 8-7 Help (H) (1) About App..(A) The version information is displayed.
APPENDIX A-1 APPENDIX APPENDIX A MENU・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・2 APPENDIX B MENU in SYMBOL MANAGER・・・・・・・・・・・・・・・・・・・
APPENDIX A MENU A-2 APPENDIX A MENU The menu displayed in the program window is explained as follows. The menu is changed according to the selected
APPENDIX A MENU A-3 Edit Menu Accelerator Key Function Edit (E) Undo (U) Ctrl+Z Return the edit process one ahead. Redo (R) Ctrl+Y Operate the
APPENDIX A MENU A-4 View / Search / Debug Menu Accelerator Key Function View (V) Tool Bar (T) Change the display/non-display of the tool bar
APPENDIX A MENU A-5 Tool / Window / Help Menu Accelerator Key Function Tool (T) Symbol System (S) Set the data of the symbol system. Symbo
APPENDIX A MENU A-6 Cascade Menu for inserting and appending Instruction 3-1 Category Mnemonic Key Full Name 0 RELAY 0 NOC Normally Opened
2 PROGRAMMING 2-1 2 PROGRAMMING This section explains how to edit a program. 2.1 PROGRAMMING・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・2-
APPENDIX A MENU A-7 Cascade Menu for inserting and appending Instruction 3-2 Category Mnemonic Key Full Name 3 CONTROL 0 SEE Call Program
APPENDIX A MENU A-8 Cascade Menu for inserting and appending Instruction 3-3 Category Mnemonic Key Full Name 7 TABLE 0 TBLBR Table Block R
APPENDIX B MENU in SYMBOL MANAGER A-9 APPENDIX B MENU in SYMBOL MANAGER The menu displayed in the symbol manager is explained as follows. The menu is
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2.1 PROGRAMMING 2-2 2.1 PROGRAMMING This new ladder editor uses a rung style editing that is difference from the original ladder editor. The rung is f
1 BASIC OPERATION 1-1 1 BASIC OPERATION This section describes the basic operation of the ladder editor. 1.1 CONFIGURATION・・・・・・・・・・・・・・・・・・・・・・・・・・・
2.1 PROGRAMMING 2-3 (4) Rung This is basic line that instruction and branch are located on. (5) Rung Comment This is a comment for a rung. One or more
2.1 PROGRAMMING 2-4 Details of Instructions Relay Type (1)(2)(3)(4) Function Block Type Arithmetic Block Type (1)(4)(2)(3)(2)(3) (2)(3)(2)(3)(2)
2.1 PROGRAMMING 2-5 (1) Comment for a address or instruction The comment for a address or instruction is displayed and can be set. (2) Symbol The sym
2.2 SELECT 2-6 2.2 SELECT There are two kinds of way to select the objects. a. Click the specified location using the mouse. b. Select the specified l
2.2 SELECT 2-7 Instruction < Selection Method >: Select the display area of the instruction name of the instruction. The instruction is highli
2.2 SELECT 2-8 Comment < Selection Method >: Select the display area of the comment of the instruction. The instruction is highlighted with a
2.2 SELECT 2-9 2.2.2 Cursor Operation Example of Down Arrow Key Operation (1)(2)(3)(4)(5) The cursor moves as follows when the down arrow key is se
2.2 SELECT 2-10 Example of Right Arrow Key Operation (11)(1)(2)(3)(4)(5)(6)(7)(8)(9)(10)(16)(12)(13)(14)(15) The cursor moves as follows when the r
2.2 SELECT 2-11 2.2.3 Select Multiple Objects There are three kinds of multiple object selections. Select Objects in Continuous Range Select two obj
2.2 SELECT 2-12 2.2.4 Range Selection with Mouse Multiple consecutive objects can be selected by enclosing the objects with mouse's drug.
1.1 CONFIGURATION 1-2 1.1 CONFIGURATION When the new ladder editor method is used, the configuration needs to be set. 1. Select View(V) - Configurati
2.3 INSERT 2-13 2.3 INSERT The Insertion of the rung comment, rung, instruction, and branch is explained. 2.3.1 Insert Rung Comment 1. Select the run
2.3 INSERT 2-14 2.3.2 Insert Rung 1. Select the rung position newly inserted and select Edit (E) - Insert Rung (I) of the menu or from the pop menu. &
2.3 INSERT 2-15 2.3.3 Insert Instruction There are four kinds of instruction selection as follows. a. Select the icon on the instruction palette and i
2.3 INSERT 2-16 4. The selected instruction is inserted when clicking at the guide mark. 5. The same instruction can be inserted continuously during
2.3 INSERT 2-17 Drag and drop the icon on the instruction palette 1. Click the instruction inserted on the instruction palette. 2. When it is dragg
2.3 INSERT 2-18 Select mnemonic operation by shortcut command 1. Click somewhere on the rung and the operation mode is changed into insert mode. 2
2.3 INSERT 2-19 2.3.4 Insert Branch 1. Select Edit (E) - Branch Insert Mode (B) of the menu or Click the Branch Insert Mode button on the toolbar. &
2.4 DELETE 2-20 2.4 DELETE The deletion of the rung comment, the rung, the instruction, and the branch is explained. 2.4.1 Delete Rung Comment 1. Sel
2.4 DELETE 2-21 2.4.2 Delete Rung 1. Select the deleted rung number and select Edit (E) - Delete (D) of the menu or from the pop menu. < Key Operat
2.4 DELETE 2-22 2.4.3 Delete Instruction 1. Select the instruction name of the deleted instruction, and select Edit (E) - Delete (D) of the menu or fr
1.2 FILE MANAGER 1-3 1.2 FILE MANAGER The display of the file manager is different in the following respects from the original ladder program editor t
2.4 DELETE 2-23 2.4.4 Delete Branch 1. Select the junction of the deleted branch and select Edit (E) - Delete (D) of the menu or from the pop-up menu.
2.5 BRANCH OPERATION 2-24 2.5 BRANCH OPERATION 2.5.1 Branch Operation Mode Change the edit mode from a normal edit mode to the branch operation modes.
2.5 BRANCH OPERATION 2-25 4. Move the cursor to the end point of the branch. 5. The new branch is displayed when the Enter key is pressed. Notes:
2.5 BRANCH OPERATION 2-26 3. Move the cursor to the new point on the rung. The branch is displayed in the light color while the cursor is moving. 4.
2.6 EDIT CHARACTER STRING 2-27 2.6 EDIT CHARACTER STRING Editing of a character string in the program window is explained. 2.6.1 Edit Character Strin
2.6 EDIT CHARACTER STRING 2-28 2.6.2 Edit Character String in the Rung Comment 1. Select a rung comment in the program window and select Edit (E) - Ed
2.6 EDIT CHARACTER STRING 2-29 2.6.3 Edit Character String in the Instruction Edit Character String of Comment 1. Select the comment and select Edit
2.6 EDIT CHARACTER STRING 2-30 Edit Character String of Address 1. Select the address and select Edit (E) - Edit Address (E) of the menu or from th
2.6 EDIT CHARACTER STRING 2-31 Edit Character String of Symbol 1. Select the symbol and Edit (E) - Edit Symbol (S) of the menu or from the pop-up me
2.6 EDIT CHARACTER STRING 2-32 Edit Character String of Instruction Name 1. Select the instruction name and select Edit (E) - Edit Instruction (N) o
1.2 FILE MANAGER 1-4 (2) Compiled File. The program file displays the program already compiled. (3) Unmatched File The program file displays the progr
2.6 EDIT CHARACTER STRING 2-33 Edit Peculiar Character String of Object In the operand of the instruction, there is something that contains the char
2.6 EDIT CHARACTER STRING 2-34 Edit Character String of User Function Name FUNC that is the user function instruction has the user function name as
2.6 EDIT CHARACTER STRING 2-35 Edit Character String of Conditional Expression As for IF and the WHILE instruction, the operand contains the conditi
2.6 EDIT CHARACTER STRING 2-36 Edit Character String of Operational Expression As for the EXPRESSION instruction, the operand contains the operation
2.7 EDIT OBJECT 2-37 2.7 EDIT OBJECT 2.7.1 Edit Single Instruction Insert Instruction 1. Select the guide mark on the rung and select Edit (E) - Ins
2.7 EDIT OBJECT 2-38 Delete Instruction 1. Select the deleted instruction and select Edit (E) - Delete (D) of the menu or from the pop-up menu by th
2.7 EDIT OBJECT 2-39 Copy Instruction 1. Select the cut out instruction and select Edit (E) - Copy (C) of the menu or from the pop-up menu by the ri
2.7 EDIT OBJECT 2-40 Move Instruction by Drag & Drop Operation 1. Click the instruction name of the instruction to be moved and drag it by holdi
2.7 EDIT OBJECT 2-41 Copy Instruction by Drag & Drop Operation 1. Click the instruction name of the instruction to be copied and drag it by hold
2.7 EDIT OBJECT 2-42 2.7.2 Edit Operand of Instruction Delete Symbol or Address of Instruction 1. Select the deleted symbol or address of instruct
1.3 CREATING NEW PROGRAM 1-5 1.3 CREATING NEW PROGRAM The programs can be created from every folder such as High Scan Programs at Program folder. 1.
2.7 EDIT OBJECT 2-43 Cut /Paste Symbol or Address 1. Select the cut out symbol or address of instruction and select Edit (E) - Cut (T) of the menu o
2.7 EDIT OBJECT 2-44 Copy /Paste Symbol or Address 1. Select the cut out symbol or address of instruction and select Edit (E) - Copy (C) of the menu
2.7 EDIT OBJECT 2-45 2.7.3 Edit Multiple Objects Select Multiple Objects Selecting Objects in a Continuous Range 1. Select the beginning point in th
2.7 EDIT OBJECT 2-46 Selecting Objects in Non-Continuous Range 1. Select the beginning point in the non-continuous range. 2. Select the ending point
2.7 EDIT OBJECT 2-47 Cut/Paste Multiple Objects Multiple objects can be cut out and pasted to the another position. 1. Select the multiple objects
2.7 EDIT OBJECT 2-48 Copy/Paste Multiple Objects Multiple objects can be copied and pasted to the another position. 1. Select the multiple object
2.7 EDIT OBJECT 2-49 4. The result of Copy/Paste operation is displayed. 2.7.4 Undo The edit process can be returned by the undo operation. Select
2.8 SAVE PROGRAM 2-50 2.8 SAVE PROGRAM There are two methods of saving the program, Save and Save All. The program is saved in both the hard disk on
2.9 VERIFY PROGRAM 2-51 2.9 VERIFY PROGRAM The program is compiled. 2.9.1 Verify An active program file is compiled. 1. Select Edit (E) - Verify Fil
2.9 VERIFY PROGRAM 2-52 4. The display on the tree of the file manager is changed from “Not Compiled File” to “Compiled File” for the file from which
1.3 CREATING NEW PROGRAM 1-6 1.3.2 On-line Mode Make sure to log on the Controller to create programs or definition data for the controller. 1. Sele
2.9 VERIFY PROGRAM 2-53 2.9.2 Verify All Program All program files for the selected controller are verified. 1. Select Edit (E) - Verify All Program
3 DISPLAY 3-1 3 DISPLAY 3.1 EDITOR OPTION DIALOG・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・3-2 3.1.1 Editor Option Dialog Configuration・・・・・・・・・・
3.1 EDITOR OPTION DIALOG 3-2 3.1 EDITOR OPTION DIALOG Editor Option Dialog Display The dialog box where the options of the ladder editor window are
3.1 EDITOR OPTION DIALOG 3-3 (1) Setting Item Select the item from the drop down list displayed with the menu button of the combo box. (2) Category
3.1 EDITOR OPTION DIALOG 3-4 (3) Background The background color is set. (4) Text The text color is set. (5) Line The line color is set. (6) Sample Th
3.1 EDITOR OPTION DIALOG 3-5 3.1.4 Ladder Display A detailed display item in the program window is set. (1)(2)(3)(4)(5)(6)(7)(8)(9)(10)(11)(12)(13)(14
3.1 EDITOR OPTION DIALOG 3-6 (8) Number of New Rungs The number of rung when new program is created is set. (9) Number of Inserted Rungs The number of
3.1 EDITOR OPTION DIALOG 3-7 (22) Max Characters of Line (1-512) The maximum number of characters on a line is set between 1 and 512. (23) Word Wrap T
3.1 EDITOR OPTION DIALOG 3-8 3.1.6 Key The allocation of shortcut commands for each instruction is displayed. (1)(2)(3)(4)(5) (1) Key Each shortcut c
3.2 ZOOM 3-9 3.2 ZOOM The display scaling of the ladder window is set. 1. Select View (V) - Zoom (Z). 2. The zoom dialog box is displayed. (1)(2) Zo
1.3 CREATING NEW PROGRAM 1-7 5. The new program is compiled and downloaded to the controller at the same time as it is created. New program is display
3.3 INSTRUCTION PALETTE 3-10 3.3 INSTRUCTION PALETTE The instruction palette displays the instruction group for the ladder programming by dividing eac
3.3 INSTRUCTION PALETTE 3-11 Notes: Refer to Appendix 1 for detailed information. 3.3.2 User Customized Tab The user original tab can be customized
3.3 INSTRUCTION PALETTE 3-12 (1) Available Instruction All instructions of each category on the instruction palette are displayed. (2) Tab Title The n
3.3 INSTRUCTION PALETTE 3-13 Set Customized User Tab 1. Select the New button. Input the user tab name in the dialog. 2. Select the added instruct
3.3 INSTRUCTION PALETTE 3-14 3.3.3 Quick View Property The quick view property sets the display form of the operand of the instruction. Display/Hide o
3.3 INSTRUCTION PALETTE 3-15 (4) Decrease the Number of Comment Lines The number of comment lines displayed is decreased by one line at each click. ⇒⇒
3.4 OUTPUT WINDOW 3-16 3.4 OUTPUT WINDOW The output window is a window that shows the execution result of Find/Replace/Verify operation under the prog
3.4 OUTPUT WINDOW 3-17 Detail of the Output Window (1) (2)(3) (1) Verify The result of the verify execution, the warnings, the error messages are dis
3.5 TOOLBAR CUSTOMIZE DIALOG 3-18 3.5 TOOLBAR CUSTOMIZE DIALOG Toolbar Customize Dialog Box Display The dialog box where the customized data of the
3.5 TOOLBAR CUSTOMIZE DIALOG 3-19 3.5.3 Toolbars (1)(2) (3) (4) (5) (6) (7) (1) Toolbars Set the check box of the toolbar. (2) Reset Reset the
1.4 LADDER EDITOR VIEW 1-8 1.4 LADDER EDITOR VIEW 1.4.1 Components of Ladder Editor (1)(2)(4)(5)Program Window(6)Output Window(7)(3) (1) Menu bar The
3.5 TOOLBAR CUSTOMIZE DIALOG 3-20 3.5.4 Keyboard (1) (2) (9) (10) (6) (7) (8) (4) (5) (3) (1) Category Select the category from the drop down list.
3.5 TOOLBAR CUSTOMIZE DIALOG 3-21 3.5.5 Other (1) (2) (3) (4) (5) (6) (7) (8) Toolbar: (1) Screen tip Set display/hide of the screen tip on the to
3.5 TOOLBAR CUSTOMIZE DIALOG 3-22 3.5.6 Edit Icon Image 1. Select View(V) - Toolbar(T) - Customize (C) of the menu or right-click on the toolbar and
3.5 TOOLBAR CUSTOMIZE DIALOG 3-23 Button Appearance Dialog The button image assigned to the button is created and modified. 1. Select View(V) - T
3.5 TOOLBAR CUSTOMIZE DIALOG 3-24 Edit Button Image Dialog The button image assigned to the button is edited. 1. Select View(V) - Toolbar(T) - Cust
3.5 TOOLBAR CUSTOMIZE DIALOG 3-25 3.5.7 Customizing Operation Add Command The customize dialog box is displayed. 1. Select the command tab. 2. Dr
3.6 FUNCTION KEYS 3-26 3.6 FUNCTION KEYS 3.6.1 Function Bar The function bar is displayed. 1. Select View(V) - Function Bar (U) from the menu. 2. The
4 FIND/REPLACE 4-1 4 FIND/REPLACE 4.1 FIND・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・・4-2 4.1.1 Find・・・・・・・・・・・・・・・・・・・・・・・・・・
4.1 FIND 4-2 4.1 FIND The specified character string is found in the ladder program and its location is displayed. 4.1.1 Find The specified character
4.1 FIND 4-3 3. Select the Find Next button and a specified character string is found according the specified condition. The cursor is moved to its po
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